That can make the difference between potentially 4 people coming to collapse on you, and having the knowledge that 3 of them are on their way, and you can see them and retreat if need be. Another example is to put vision deep into the enemy jungle when trying to push down a turret.Įven with a team, it can be dangerous to try and secure a tower with no vision of the enemy team. Before you go for any objective, knowing where the enemies are located can determine whether it is safe to complete that objective, and having a control ward or sweeping the objective with an oracle lens will allow you to know if they can see you attempting to get that objective. Vision - You probably hear this all the time that vision is important, but what exactly makes it so important to spend gold and resources on control wards and sweepers? The reason is knowing the enemy’s location, and also knowing if they have vision of you. Now that you are aware of the objectives in the mid to late game, how do you go about actually getting them? There are some things that you want to make sure of before rushing right in. Pushing down turrets also denies the enemy team vision of that area and opens up more of the map to you and your team allowing you to travel deeper into the enemy's side of the map. But since Turret Plates disappear at the 14 minute mark, it is common for many Turrets to still be up come mid game and a lot of easy team gold can be achieved once those Turret Plates disappear. With the addition to Turret Plates which include gold for destroying plates and Bulwark stats (bonus armor and magic resistance), they are usually a common early game objective to go for. Turrets/Turret Plating - Once mid game has begun, and you are travelling to other lanes, an obvious choice as an objective would be to continue to push down enemy turrets to eventually lead to their inhibitor and of course the nexus. You will know its Late Game if you feel like one mistake can cost your entire team the game. Late game begins around the 32-35 minute mark where usually some champions are nearing their full item builds, death timers are considerably long, and there is usually a Dragon Soul or Elder Dragon in play alongside Baron. After that turret has been taken, whoevers lane that was now has the opportunity to roam, push down different lanes, and apply pressure to upcoming objectives. The mid game begins when the first turret has been taken down. The truth is that you actually want to transition out of the Laning Phase as early as possible so you can as much impact on the map as you can and not be tied to your lane. When Mid and Late Game BeginsĪ common mistake a lot of players will make is staying in the Laning Phase as long as they possibly can. So everything in the rest of this guide is going to apply to both Mid Game and Late Game. The major difference is that everyone is nearing their end game builds and death timers are a lot longer meaning there is less room for mistakes. Mid and Late game are very similar in terms of what objectives are available and where to position as a team. First we are going to go over when the mid and late game begins, what all of the objectives at this point of the game are available, and then what are the things to pay attention to when going for those objectives. These are all questions that we are going to cover in this guide. Get ahead of your lane opponents and get the tower and the early objectives.īut once that first tower is gone, what is the best move to make? Where should you be positioned? How do you transition an early lead into victory? What are the objectives to go for, and when should you go for them? The early game is usually the most straightforward for most players. The flow of a League of Legends game is usually divided into three different phases: the early game (aka the laning phase), the mid game, and the late game.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |